arXiv:1904.04769 [cs.GR], Apr. 2019, 2019.
A new computational woodworking technique enabled by analysis of features found in natural materials.
Computer Graphics Forum 37 (2) (Proc. EUROGRAPHICS), 2018.
In this paper, we develop closed-form solutions for illuminating our iridescent scratch model with spherical and polygonal area light sources, bringing this effect within reach of real-time applications for the first time.
In Proceedings of British Machine Vision Conference (BMVC 2018), Northumbria University, Newcastle, UK, September 3-6, 2018, 2018.
In this paper, we present a reference database of time-resolved light echoes for non-line-of-sight sensing.
arXiv:1809.08044 [cs.GR], Sept. 2018, 2018.
In this paper, we present an efficient renderer for three-bounce indirect transient light transport, and use it to reconstruct objects around corners to unprecedented accuracy.
ACM Transactions on Graphics 36(6) (Proc. SIGGRAPH Asia), 207:1--207:14, 2017.
Many real-world surfaces are covered in fine scratches that diffract light in colorful ways. Our model seamlessly transitions between ray optics and wave optics to recreate this intricate effect.
Proc. Vision, Modeling and Visualization, Bayreuth, Germany, 2016.
A reflectance model for pile fabrics that you can "draw on" using your fingers, like velvet or Alcantara.
ACM Transactions on Graphics 30 (4) (Proc. SIGGRAPH), 2011.
Our take on this popular effect; to our knowledge, the most complete and most efficient model to date.